top of page

Aladdin Lamp

Modelling in Maya

                   Teapot                                                                                            Aircraft
teapot.jpg
Image Reference
Modelling
Screenshot 2019-02-11 at 10.21.45.png
Screenshot 2019-02-11 at 10.22.01.png
Image Reference
aircraft.jpg
Modelling
Screenshot 2019-02-11 at 10.23.55.png
Screenshot 2019-02-11 at 10.24.11.png
Control Tower
Image Reference
control_tower.jpg
Modelling
Screenshot 2019-02-11 at 10.26.11.png
Screenshot 2019-02-11 at 10.26.40.png
The modelling process was around 3 to 4 days. Each of the models has more than tow polygons in order to create a realistic model. 

Texture on the objects (Maya & Substance Painter)

Teapot
lamp.jpeg
Aircraft
Aircraft
plane.jpeg
Control Tower
tower.jpeg

Scenes for the project

The location chosen to be filmed is a kitchen. Where the aircraft will be landing on the surface.
Wall_01001.jpg
Front_01253.jpg
Point_of_view_01001.jpg
These three different angles will play an important role in order to achieve the particles simulation as well as landing the aircraft. 
Being able to place CGI objects in live footage, I had the idea to place some markers around the kitchen. Therefore, tracking will not be a problem in 3D Equalizer.
Nuke software will help to clean up the markers later in post-production.

- Test (teapot + smoke + aricraft)

Screenshot 2019-02-11 at 11.19.59.png
Screenshot 2019-02-11 at 11.18.36.png
Screenshot 2019-02-11 at 11.20.33.png
A 3D container was attached to nPartciles with the purpose to have more control to the smoke. Once the smoke was done, I added to the aircraft a collide from Fluids.

- Test (aircraft + smoke)

Screenshot 2019-02-15 at 12.11.13.png
Screenshot 2019-02-15 at 12.10.51.png
One of the 3D containers is attached to the polygons placed in each of the engine aircraft.  I was able to add the amount of volume for each of them and also to animate the fluid.
1- Select the polygon attached to the 3D container.
2- Drag and drop the polygon to the Aircraft polygon in the Outliner section.
3- Animation will be automatically for the fluid (smoke), following the path of the aircraft.
Screenshot 2019-02-15 at 12.10.05.png

Turntable of the objects in Maya

Teapot
Control Tower
Aircraft

First simulation test (Pre-viz)

bottom of page